Game Review: CQC
Title: CQC (click to play)
Style: RPG / Shooter
Source: www.arcadebomb.com
I’m not going to lie to you here. I thought this game was pretty bad ass, but I only played it for a few minutes. Probably, like, less than 20. Still, I got a taste for the game and I didn’t blink the entire time. When I died, deliberatley, my eyelids were glued to the whites of my eye. That’s the making of a good game.
Unlike some of the previous games we’ve reviewed, this game actually looks pretty damn good. That’s a plus. Good animation, nice levels, some flair and a touch of love. I liked it, except the blood wasn’t very interesting and the zombie destruction left a little to be desired. Also unlike other games, this game doesn’t make zombie killing the main goal. There’s some sort of purpose I couldn’t figure out, and like Mario rocking Bowser’s face off, you can actually jump over almost all of the zombies. Except the bats. Wtf? Bats? Not even zombie bats, just apparently angry bats. Whatever.
Didn’t hear the sound. It was muted, like always. There wasn’t a whole lot of satisfaction because the experience isn’t based on zombie destruction. Kind of like eating to get full instead of eating to enjoy. Still, some people like that kind of game, or at least that’s what I’ve heard on the street, so maybe you’ll like it even more than I did if you like that kind of game. If nothing else, the grenade launcher attached to your gun is a lot of fun, and fun I had with it. I give this an emphatic pretty good. Well done, sir, well done.
Game Score:
| Graphics: | 4.5 | |
| Sound: | ? | |
| Fun Factor: | 3.5 | |
| Satisfaction: | 2 | |
| Total: |

